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Starting a backgammon game

To start the game each player rolls a single dice. The player with a higher roll makes the 1st move, using that dice roll along with the roll of his opponent. If equal numbers come-up, the server re-rolls until the dice turn-up different numbers. After the first roll, the players throw two dice and alternate turns.

The roll of the dice indicates how many points the player has to move his checkers. For example, on a roll of four and two, one checker can be moved two points, while another checker can be moved four points (provided that the points are not occupied by two or more of the opponent's checkers). It also legal to move a single checker by the total number shown on the two dice, however, two separate moves should be made according to the numbers shown on each dice.

Both numbers of a roll should be played (or all four numbers of a double - see below), if legally permissible. If only one number can be played, the player must play that number. When either number can be played but not both, the higher number must be played, and if neither number can be played, the player will lose his turn.

To move the checker, a player would click on it with the mouse, drag it to the destination point and then release the mouse. With a default view, own checkers move counter-clock-wise, while opponent's checkers move clock-wise.

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